Born and raised (mostly) in Illinois, I spent a lot of my time as a kid writing comics or playing pretend outside before eventually stumbling headfirst into a lifelong love for games after playing “Little Big Planet” with my family for the first time.
While attending Bradley University in pursuit of a degree in Game Design, I ended up getting involved in the campus improv troupe and theatre department. Additionally, I had the opportunity to formally delve into Creative Writing and User Experience, both fields that have proven to mesh with the world of game design in a myriad of ways that continue to shock me.
Since then, I have been working to hone my skills in game development, writing and storytelling. Because of this, I’m always looking for opportunities to help bring exciting, innovative and interactive experiences to life.
It’s a big, weird and wonderful universe we share, and while experiencing it is a unique joy all on its own, adding a little weirdness back is the least we all can do.
Combine elemental spells in a turn-based, tile-based strategy.
Try to say goodbye in a narrative deckbuilder about growing up.
Beat the clock with a partner to save your homeworld in a space-themed shooter.
If your project is looking for fresh design ideas, meaningful gameplay, or you like what you see here and want more, send me a message. Let’s talk!